It is over 30 years since we started delivering technical services related to video and information. We have been developing information processing systems and real time on-air graphics systems indispensable for video media, and we also have been providing highly-specialized human resources that support its operation.
Sports competitions where many people pay attention and share impression ____ There exists various records and analytical data behind it. In the field of video production, an information monitoring system is running to display this kind of data instantly as a graphic or provide it to competition management and commentary. We have been choosing the optimal technology, building an operation system and realizing a new production flow in order to solve customers' problems related to video and information media.
“TECHNONET is the only and ideal technical partner to realize our wish.”____ It is one of our goals to hear this kind of expectation and trust from our customers. We keep accumulating technology and know-how with top-notch expertness and creativity.
Recently, TV broadcasting and internet-utilized media have been collaborated so that the media environment surrounding the video and information, from a large-scale screen in a stadium to a personal mobile device, is about to change dramatically.
We will sharpen the “power of realization” that has been cultivated in the field of television broadcasting in the past and step into an unexplored field by returning to the philosophy of the service development company.
TECHNONET CO., LTD.
4-7-17 Chuo Nakano-ku, Tokyo :Postal Code 164-0011
+81-3-6746-0080
+81-3-6746-0090
January 1984
Satoshi Nambata
100 million JPY
Bitmedia Inc.
Digital Processing Systems Japan K.K.(DPSJ)
CROSS TECH Inc.
D-STORM, Inc.
Development, production and operation support service for a system that creates video information in real time on a computer
Character and graphic information display and CG animation production for sports broadcasts, breaking news, variety programs, etc.
Computer system integration/ Software development and sales
Broadcasting stations (NHK, NTV, TBS, Fuji Television, TV Asahi, TV Tokyo and local broadcasters all over Japan), BS/CS broadcasters, Cable TV stations, Video Equipment Manufacturers, Video Technology Companies, TV Production Companies, TV Program Suppliers, Sports Associations, Motor Sports Management Companies, Telecommunication Companies, etc.
ISO27001 Certification
Information Security Policy
Privacy Policy
1-minute walk from #4 exit of Shin-Nakano Station, Tokyo Merto Marunouchi Line
10-minute walk from the south exit of JR Nakano Station, Chuo/Sobu/Tozai Line
TECHNONET Co., Ltd. was established. As a software development company, it undertook contract development for major manufacturers.
Developed a Chinese-language word processor with a major electronics manufacturer.
Re-engineered into a research and development company targeting the broadcasting and video field.
Delivered a sports broadcasting system to the Beijing Asian Games.
Started development of the VFE-101, a high-quality character generator for video.
Established D-STORM, Inc. and started to import and sell Video Toaster manufactured by NewTek of the United States.
Started selling the VFE-101, a high-quality character generator for video.
Started full-scale operation of real-time CG broadcasting services.
Handled the sports broadcasting graphics system for the Hiroshima Asian Games.
Started selling the VFE-201HD, a high-definition character generator for HDTV.
Developed a network-based real-time computer graphics video server.
Announced the VFEX-CG Server, a real-time CG device compatible with HDTV.
Handled the graphics system for the HDTV broadcast of the Nagano Winter Olympics and FIFA World Cup France.
Started selling the VFEX-WS, a CG workstation for broadcasting.
Handled the graphics system for the HDTV broadcast of the Sydney Olympics.
Announced the VFEX-WS HD, a CG workstation for HDTV broadcasting.
Handled the graphics system for the HDTV broadcast of the Salt Lake City Winter Olympics.
Handled the broadcasting graphics system for the FIFA World Cup co-hosted by Japan and South Korea.
Announced the VFEX-R (next-generation real-time 3D CG device).
Handled the graphics system for the Athens Olympics broadcast.
Established a subsidiary, CROSS TECH Inc., for developing new business.
Handled the graphics system for the Beijing Olympics broadcast.
"Research and development of video distribution format and viewer to realize selective viewing" was certified as a grant-aided project by the National Institute of Information and Communications Technology (NICT).
Started sports video distribution services and website construction business.
Handled the graphics system for the Vancouver Olympics broadcast.
Started full-scale contract development of Internet video streaming services.
Started contract development of Internet distribution services such as golf broadcasting.
Launched the low-cost graphics device VFEX-ES.
Announced a 4K compatible sports coder (3D CG device).
Started contract development of a graphic system for large-scale visions in baseball stadiums.
Satoshi Nambata took office as President and Representative Director.
Handled the graphics system for the Sochi Olympics broadcast.
Handled CG for Korea Asian Games and the FIFA World Cup in Brazil.
Handled the graphics system for the Rio de Janeiro Olympics broadcast and Super Hi-Vision test broadcasting.
Became a group company of INFOCITY, Inc., through additional investment from INFOCITY making it the parent company.
Handled the graphics system for the Sapporo/Obihiro Asian Winter Games broadcast.
Launched the Digital Video Production Project Team and the Next Generation Sports Video Distribution Project Team.
Handled the graphics system for the Pyeongchang Olympics broadcast.
Handled CG for the FIFA World Cup in Russia.
Introduced small-sized relay vehicles.
Acquired ISO27001 certification.
Handled broadcasting operations for the Tokyo Olympics.
Selected as a development promoter for the Tokyo Metropolitan Government's 5G Technology Utilization Development Promotion Project.
Announced the real-time badminton scoring system "BIRD SCORE®".
Concluded a digital solution partner contract with the Yokohama B-Corsairs.
Handled broadcasting operations for the Paris Olympics.